Sustainable Shopping App Experience

Reusable Totes for Grocery Pick-Up

Encouraging involvement through strategic messaging, seamless design elements, and meaningful incentives.

Opportunity

Kroger aimed to advance its sustainability goals through the introduction of a reusable tote program integrated into its curbside pickup service. While the digital ordering experience was well established, sustainable participation was not embedded into the customer journey. There was no clear prompt, incentive structure, or operational framework supporting tote adoption and return.

The objective was to create a scalable, behaviorally informed system that integrated seamlessly into existing workflows while aligning customer actions with store-level logistics.

Outcome

The final prototype introduces incentive-driven touchpoints and engagement tracking that drive reusable tote participation while maintaining operational efficiency and user convenience.

This solution answers key research questions about behavior change, motivation, and design consistency, shaping how the program was integrated into the app and introduced to customers:

Click on final design images to enlarge for better visibility

What is the purpose of this program and how can customers understand its value to themselves and the environment?

  • Clearly communicates why the program exists and how it supports Kroger’s sustainability goals.
  • Includes calls-to-action that guide customers to participate and take responsibility.
  • Uses approachable, positive messaging to encourage adoption rather than obligation.

How are customers motivated to join and stay engaged with the program?

  • Lets users choose their preferred reward method (points, discounts, or store credit).
  • Displays visual progress tracking to make rewards feel tangible and motivating.
  • Includes an activity history showing past orders, tote returns, and earned rewards.

How can users easily manage their tote returns and stay on top of overdue reminders?

  • Sends clear notifications and reminders for upcoming or overdue returns.
  • Offers multiple return options to make compliance simple and flexible.
  • Helps users track refunds and incentives directly within the app, reinforcing accountability.

Project Overview

Project Goal

The goal of this project was to design how Kroger’s new reusable tote program would be integrated and introduced within the Kroger app. This solution explored ways to integrate the program into the surbside pickup process while aligning with customer habits, emphasizing education, and motivating sustainable participation through intuitive interactions and clear feedback.

User Group

The experience was designed for everyone involved in Kroger’s curbside pickup process, both customers and store associates. Customers engage with digital and physical touchpoints when ordering, receiving, and returning totes, while associates manage fulfillment and logistics. Designing for both perspectives ensured that the system was efficient, accessible, and rewarding for every participant.

Final Deliverable

The final deliverable included high-fidelity prototypes and gamified strategies for encouraging continued use of the reusable tote program. These prototypes visualize how education, incentives, and tracking could fit into and possibly improve Kroger’s current pickup flow to create a more sustainable and engaging experience.